Why some of my textures / materials are rotated 90°?
Hi, I am quite-new to the Unity so it can be a noob question:
I was trying to create a simple floor scene in HDRP. I have created a floor material with Base Color and Normal Map and applied to the floor object. However, as it can be seen from the images some of the materials/textures are rotated 90° (I applied same material).
I tried to rotate base color and normal map with an image editor in every combination and created rotated materials but I could not solve the problem.
Here are the screenshots:
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