- Home /
Question by
pretender · Sep 05, 2011 at 04:57 PM ·
asset bundles
is there a way to pack whole level and distribute via asset bundles (scripts,meshes, etc...) - android
i know that before it did not worked very well, since you could not have attached scripts i wonder how things are looking today. any examples or guidelines appreciated! thanks!
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612202311im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
How to import the object from server to unity 2 Answers
android - file system, where to put files and how to access them? 2 Answers
Failed downloading assetbundle from web 1 Answer
Savings texture to png and then making asset bundle 0 Answers
How to know if UnityWebRequestAssetBundle.GetAssetBundle is using a cached bundle? 1 Answer