New Unity Sprite Mask alpha support
Does new Unity 2017.1.0f3 support alpha masking with soft edges? I've tried to create a mask of a sprite with soft transparent gradient but it seems not working as I needed. Sprite Mask only creates basic shape, I've attached the screenshot of the sprite I used to create a mask and the result that I got. So is there any way to create soft edges with standard Unity masking instruments? Thanks for any tips!!
Answer by eonyanov · Apr 06, 2018 at 12:08 PM
@PhenomSound If your build target is PC or WebGL, you can use SoftMask from this: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions
But it doesn't work with mobile :(
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