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Question by Bonobo · Mar 31, 2015 at 02:57 PM · unity 5ioswwwhttps

WWW not working with https in iOS builds

After the Unity 5 update, our WWW downloads stopped working in iOS builds when we use an https protocol.

We can download in iOS builds using an http protocol. We can download in Editor, Mac and Android platforms using both protocols.

The www's error is

The operation couldn’t be completed. (NSURLErrorDomain error -1012.)

Code -1012 corresponds to NSURLErrorUserCancelledAuthentication (Link).

Finally, we tried downloading using the C# WebClient class and that worked even with an https protocol. Unfortunately, this isn't a great solution because we are using asset bundles so it would be much better to download them WWW.LoadFromCacheOrDownload.

Has anyone encountered this problem (or found a solution) since the Unity 5 update?

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avatar image benacler · Apr 01, 2015 at 02:31 PM 0
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any fix on this ? Does the patches resolve the issue or we have to wait ?

avatar image MihajloNen · Dec 21, 2016 at 08:41 PM 0
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I am also struggling on this. Apple did a change in no longer allowing http, but even when i modify the NSAppTransportSecurity in Info.plist (Inside XCode) it does not run on iOs. I am lost.Any solution to this topic?

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Answer by sumeeton · Mar 31, 2015 at 03:45 PM

Use http instead of https in the url and it should work fine unless the website requires specific certificates.

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avatar image Matkins · Apr 02, 2015 at 01:32 PM 0
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I'm finding that the same error happens with both https and http.

avatar image benacler · Apr 02, 2015 at 01:33 PM 0
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http works for me

avatar image Matkins · Apr 02, 2015 at 04:24 PM 0
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Hmm, maybe the service I'm accessing (google docs) is always https regardless of the protocol specified in url. Just speculating.

avatar image Bonobo · Apr 02, 2015 at 04:34 PM 0
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We are hosting files on Amazon Web Services, we are able to download from there using http. It is possible that google docs needs https.

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