Question by
mpolder · Feb 24, 2016 at 07:09 PM ·
gameobjectenemyragdollhit detection
Enemy ragdoll
I'm trying to turn an enemy into a ragdoll when he dies, I already have an enemy gameObject and a gameObject of a ragdolled version. How would I "replace" the enemy with the ragdoll in a way that it would look smooth and be able to have multiple ragdolls at a time?
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