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Question by Xamur · Nov 04, 2015 at 08:53 PM · c#2dscripting problemcharacterskeleton

Add 2D Skeleton to the Scene if Button was pressed

I would like to know (and yes I searched for that before I posted this but I did not found what I want exactly) how I can add a skeleton for my 2D Character (who will look the same anytime!) via script when a button was pressed?

I had the idea that I could make a Prefab with the already builded Skeleton and 'spawn' it on the position where the Character is. So that the Skeleton fits perfectly to the Character on/in any position. My second idea was that it could be possible to 'build' the skeleton via script without a preab, is this possible?

I don't know how I can do this and hope that someone would help me.

Thank you!

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