Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Mahdi_Alshareefi · Nov 10, 2015 at 09:35 PM · script.charactercollision detectionhide

Need a script to hide the player

I am new to unity and scripts in general so I thought I would learn through trial. And I would greatly appreciate a detailed answer. The game offer the player to hide behind "certain" objects and it's 2D game. So I think I need OnCollisionEnter and buttonDown to destroy the player and the object hiding behind it and replace them with a certain spirit that shows that the player is hiding and of course disable the collider, and when the player takes his hand off the button the character returns to its original state. Thank you.

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ZefanS · Nov 13, 2015 at 09:07 AM 0
Share

It sounds like you know exactly what you want the script to do, so why don't you just write it?

avatar image Mahdi_Alshareefi ZefanS · Nov 13, 2015 at 08:20 PM 0
Share

So my analysis is correct?

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by joemane22 · Nov 14, 2015 at 06:22 AM

You got the logic of it correct, but you don't want to destroy your player, it would be easier to just hide it from view. There are multiple ways to do this, the one you should pick depends on your situation.

Using sorting layer

You could set the sorting layer to one that is behind the background so your background draws over your player effectively hiding the player from view. But all other player mechanics will still be active

Set inactive

You could set your players game object to inactive by calling gameObect.SetActive(false). This will stop drawing and updating your character, but it will also stop updating your components as well if I am thinking correctly.

Z position

If you don't have your sorting layers set up you could also move your player around in the Z axis, which will draw it ahead or behind all objects that are ahead or behind the player but all other player mechanics will still be active

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

40 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How do you stop capsule from going through walls? 1 Answer

Multiple Floors: how to hide/show a floor when a character is climbing/descending ? 0 Answers

RPG Class Selection Menu 2 Answers

ScriptableObject for units (enemy, monster),ScriptableObjects for units (enemy,monster). 0 Answers

How to make an object that collides with just the player? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges