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Question by Mafiru · Jul 05, 2018 at 06:40 PM · script.character

ScriptableObject for units (enemy, monster),ScriptableObjects for units (enemy,monster).

Hello,

i want to create 100 different units, with each unit has the same attributes (like hp, attack ...). I created a ScriptableObject (Unit) with many variables like name, image, ho, attack.

Now my Question: Each Unit can be leveled from level 1 to level 30. Each level, each unit has different stats for hp or attack. Where do i store this data? in the ScriptableObject(Unit) or in each unit self?

Thanks

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