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Question by cercul · Nov 10, 2016 at 03:48 PM · c#

How to set a line of code to be a variable

I have a line that of code that i use over and over several times in different ways

 GameObject.Find("colorswitchred (" + id.ToString() + ")").transform.GetComponent<Main>().state

such as:

         if (GameObject.Find("colorswitchred (" + id.ToString() + ")").transform.GetComponent<Main>().state < 3)
         {
             GameObject.Find("colorswitchred (" + id.ToString() + ")").transform.GetComponent<Main>().state ++;
         }
         else
         {
             GameObject.Find("colorswitchred (" + id.ToString() + ")").transform.GetComponent<Main>().state = 1;
         }

Is there a way I can set a string[] or something to be this line of code, that way I can just do like

 if (tile < 3)
 {
      tile ++;
 }
 else
 {
     tile = 1;
 }
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Answer by TreyH · Nov 10, 2016 at 04:08 PM

Also known as a "function":

 private Main FindSwitch( int id)
 {
     // Return the component following this sort of search (I'm assuming this is an integer)
     return  GameObject.Find("colorswitchred (" + id.ToString() + ")").transform.GetComponent<Main>();
 }

Then your code might become:

 Main switchMain = FindSwitch(id:);
 
 if (switchMain.state < 3)
 {
     switchMain.state ++;
 }
 else
 {
     switchMain.state = 1;
 }
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