Do you need to have specific script types for different mobile platforms?
Hello! Sorry for my ignorance, but I am new to unity.
I have created mobile games in Gamesalad (no coding), but when you publish your game it automatically compiles a build for whatever platform you choose.
I noticed while watching tutorials, there are C#, C+, and Java options when writing your code/scripts for the actors. If I am doing 2D mobile games on Unity, is there a specific script type we have to use per platform?
For example if publishing on Android use Java, if publishing on iOS use C#? Or can I just learn one type and use it for all my games?
Is there a preference out there? Do they all have the same capabilities, just different language? Are there any platforms that require specific script types (like nintendoDS or anything)?
Answer by NNterprises · Aug 08, 2016 at 01:22 PM
For documentation purposes, my question has been answered here:
http://forum.unity3d.com/threads/beginner-script-with-c-or-javascript-for-mobile-games.424795/
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