Question by
shinnosama · Feb 07, 2020 at 02:28 PM ·
pathfindingstuckhow to
How to know when player gets stuck
Hello everyone, I'm developing a 2.5D game (3d models moving in just 2 axis). I was wondering if you can help me solve this problem. I need to know when my player doesn't have any path available to go in. For example if I put him between a ground a roof and two lateral walls. Thank you for the advices!
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