Question by
TempleStudios · Feb 09, 2020 at 02:07 PM ·
pathfinding
A* Pathfinding Issue
I would like the pathfinder to walk on only paths, but it does not seem to do it.
I have tried having it where the only collision mask is paths, and where the collision mask is everything but paths, none seem to work.
Does anybody know why?
Comment
Hello.
I dont get exactly what's your problem. You have a scene with "roads" on it, right? And want some navmesh agents to walk only on the roads?
You can make walkable just the roads.