Problems debugging with Monodevelop
Here's what I'm looking at when I try to debug using Unity 5.1.1f1 and Monodevelop 4:
I start the Unity Editor and double-click a code file to open MonoDevelop, or go to Assets -> Sync MonoDevelop Project
From MonoDevelop, I go to Run->Start Debugging. Instead of detecting the existing instance of the Unity Editor, it tries to open a new instance, so I have to close the Unity Editor so it can open it again
When I go to Run -> Stop Debugging in the Monodevelop, the Unity Editor crashes
As a result, I have to close and reopen Unity every time I start or stop debugging the same project. It's driving me insane.
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