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SSAO shader only supported on my computer
Hi,
I have got a strange problem: We (7 people) are using the Image Effects SSAO Shader provided by Unity Pro for our current game project. But it only works on my computer. "m_SSAOShader.isSupported" goes true on my computer and false on everyone else's.
The weird thing is: We all have identical machines! We are all using Unity 4.1.5f1 with a Pro license and a GTX 560 Ti. Also all the files are being synced by the Unity Asset server so that everyone has the same files.
Please help!
Thanks in advance.
Answer by Jimmy3d · Oct 06, 2013 at 02:02 AM
I noticed that if I turn Direct3D 11 on I can't use the SSAOEffect script on my camera.
Yeah, DX (any, really) is such a trainwreck. Better off with OpenGL rendering (supported on much more os and better in terms graphics it can produce).
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