Strange pixels on sprites after build on Android
I have a 2D project on Android and when I've installed it on the phone I saw that some sprites are deformed. Deformed sprites are UI and In-game sprites. I've also tested my project on another phone and sprites looked normal. I have a thought that it's related to the resolution of the screen somehow. If you need it: the resolution of the phone with the problem is 2400×1080 (20:9), the default resolution of the project is 1280x720.
Example
Import settings (Almost same for all sprites except "Sprite mode" (single/multiple) and "Format" (RGB 24 bit/ RGBA 32 bit))
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