Problem is not reproducible or outdated
How to export a finished game? (Help please)
How would I export a game from my Unity Editor, so that my friends can download/install and They can play it and test the beta? I am fairly new to this but could someone please explain how to export my game into an .exe like other unity games? (example : slender)
EDIT: Could someone go into more detail on the exporting please?
What specifically do you want to know that isn't covered in the link that @dvidunis posted?
Answer by dorpeleg · Sep 30, 2012 at 11:08 PM
After using the build option you will get a .exe file and a data folder just give these files to your friends and that's it! if you want them to "install" the game you will need some kind of install creating softwere
If you have a Windows PC, then just go to a place to search your apps, and type in iexpress. Then follow the instructions on the video ahead to make an executable installer. link text
$$anonymous$$ost of it is straightforward using iexpress
How to import exe files to unity. (I want to view subnatica in it's Natural habitat)
Answer by SidDixit · Mar 26, 2016 at 08:19 PM
This is the process:
Go to File
Go to Build Settings
Go to player settings tab in that dialog box
Configure your game settings (screen splash,game name,company name,etc,etc)
Select your platform (win/mac/linux/xbox/etc etc)
Click on build
Please don't answer questions that are 4 years old, even if they aren't closed, if you do, they will pop up on the main page and take the place of a useful question.
I cleaned up your text to make it more readable. Please use the markdown syntax provided in the formatting tools. There is no need to write everything as a header. ;)
He was trying to help this guy. So just go away you scrub.
I for one find his comment rather helpful. While it may be to something old. I doubt this question has no longer been viewed by other people of the current year. There may have been updates that have changed how exporting a game works which would require a new answer.
Answer by dvidunis · Sep 30, 2012 at 09:38 PM
a bit advanced, but as you asked, the most detailed it can be: http://docs.unity3d.com/Documentation/Manual/PublishingBuilds.html
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