play on JUST my main monitor.
my game is porting over to my secondary monitor. EVERY. TIME. I even tried this:
public class DisplaySet : MonoBehaviour {
// Use this for initialization
void Start () {
if (Display.displays.Length > 1)
Display.displays[1].Activate();
}
}
please. it's really bugging me. how can i fix this?
monitor 1 is the one I use to play games normally. monitor 2 is the one it keeps playing on. I'm using unity 5.4b
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