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Android SplashScreen with language
Hey Guys,
I have a splash screen that has text in it. So I would like to have a different splash screen when I'm in french and another when I'm in english so the text would fit. I know that in iOS, you can change the image in the xcode project directly to fit multiple languages, but for Android, I haven't found any way to do it from Unity since you get the apk directly. Does any one know how to do it? Thanks a lot for your time.
Claude
you can present the user with a couple of options ins$$anonymous$$d. This way you don't have to build specific to the OS, let the user pick the language based on the flag they recognise. It's low tech but it works.
I don't think what dr3th suggested is going to work for you, if I understand your question. You can't make the splash screen interactive.
If you do not discover a way to change the actual Splash Screen image, I would suggest making your Splash Screen only contain your game/app's logo (no text).
Then have the first scene use the Splash Screen as its background image, and have the localized text appear where appropriate.
Therefore, your Splash Screen would show, then the text would appear (or fade-in, depending on how awesome you are with UI).
(See this for info on how to obtain the system's current language.)
Hey there, I meant if there is a way to set a different splash image depending on the language of the device without having the user to pick anything.
@Siflou I do not think that is possible; I'd recommend my solution above. Remove all localized text from the splash screen, then have your first "scene" be your splash screen with the text rendered as UI (localized).
There might be a way to do localized splash screens, but I haven't seen such an option.
@Siflou, did you manage to find a solution? I'm also trying to localize our splash image. I managed to make it work for iOS but still having no luck for Android.
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