Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by riccardo_fablab · Oct 05, 2015 at 01:51 PM · unity5event triggering

Checkbox near Event Trigger delegates

I'm working to reverse engineer the Cardboard Demo by Google to get me started with VR (mind that have I already took a number of basic courses in the Unity tutorials section ;-) ).

Until now I have been mostly successful, but still I can't figure out what the checkboxes in the picture are.

I have found no contextual help in the editor, and I didn't manage to find anything in the Unity documentation (which of course doesn't mean much, as I'm sure that the options is described somewhere), or at least not in the Event Trigger documentation.

So here is the question:

  1. what does the checkbox do?

  2. any "Read The Fine Manual" pointer?

Thank you in advance

The Event Trigger component in question

Comment
Add comment · Show 6
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image chelder · Oct 19, 2015 at 10:19 AM 0
Share

I cannot see the image you posted.

avatar image hexagonius · Oct 19, 2015 at 10:47 AM 0
Share

me neither, but if you mean the checkbox to the left of a gameobject with its selected function in the event trigger list of an event, it defines if it's getting fired or not. depending on situation you might want to define but not yet use them

avatar image riccardo_fablab · Oct 19, 2015 at 01:33 PM 0
Share

Very strange... the image looks fine to me (btw this is the url: http://answers.unity3d.com/storage/temp/55256-screen-shot-2015-09-30-at-170938.png). Btw thank you sincerely for your effort, but I have to admit that I have forgot about this question and sort of solved the riddle myself (the checkbox is the value of the parameters to the specified function: in my example SetGazedAt will receive a true on PointerEnter and false on PointerExit). If any of you care for the points, I would be glad to accept the first answer and close the question :)

avatar image chelder riccardo_fablab · Oct 19, 2015 at 01:57 PM 0
Share

oh you have less reputation, and you found the answer yourself! ;)

Anyway, when I click on that image, I got:

HTTP Status 403 - type Status report message description Access to the specified resource () has been forbidden. Apache $$anonymous$$cat/7.0.26

avatar image riccardo_fablab chelder · Oct 20, 2015 at 08:34 AM 0
Share

Well, I have that decade of coding under the belt, you know (but I can't deny that unity has a coding paradigm that I never encountered... iOs notwithstanding) ;-)

Still, I don't understand why the image is not visible... I guess it might have been some glitch in the unity answer webserver when I did upload the image: I'll keep an eye on it and, if it happens again, I'll report the issue.

Anyway, the image was this one: http://picpaste.com/55256-screen-shot-2015-09-30-at-170938-Ab8GCJ86.png (and if people can't access it, I'll be ready to accept that I've been cursed somehow :D )

Cheers!

Show more comments

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

33 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Need help with adding a function to EventTrigger from editor script 0 Answers

GooglePlayServices Conflict With Unity IAP 0 Answers

Help Regarding Making A Server List by Instantiating prefabs 0 Answers

How to write actual text into game play 2 Answers

How could I do pixel art with no blurring rotation like in Tiny Survivor? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges