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Question by OS13 · Feb 16, 2018 at 01:47 AM · arrayserializationexception

NullReferenceException with serialized array

Hello! I have a script with arrays of serialized objects like this:

     [Serializable]
     public class GenerationZones {public GeneratedObjecct [] 
                                   GeneratedObjets = new GeneratedObjecct[100];
                                   public int PositionX = -1;
                                   public int PositionZ = -1;
                                   public int State = 0;
                                   public int GeneradedObj = 0;}
 
     [HideInInspector]
     public GenerationZones [] GenZones = new GenerationZones[100];

When i hit play in a scene where the script is working everything is ok. But when i hit play in another scene and then i enter a scene with this script, it's not working. On every call to GenZones[n] (or any another same element) the game throws 'NullReferenceException: Object reference not set to an instance of an object'.

What can be wrong?

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