- Home /
Question by
Stonepunsh-Studio · Jan 14, 2018 at 05:39 PM ·
unity 5networkingserversimple
How to make just a simple server to save arrays and vars for a multiplayer?
Hello everyone, I know unity has the possibility for a multiplayer but i dont need all these 3D feautures and so on. Photon is to expensive for only storing arrays and vars. Do you know a simple possibility to save arrays and vars cheap and simple for a multiplayer with a lot of players. I really speak about more than hundred players at the same time. The best would be if there would be a ready unity plugin or extension for the network service. Thank you for your help.
Comment
Your answer
Follow this Question
Related Questions
Unity networking tutorial? 6 Answers
NetworkManager.ServerChangeScene from client to server 0 Answers
UNET Server side seeding? 1 Answer