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This question was
closed Oct 04, 2015 at 06:35 PM by
meat5000 for the following reason:
OP should probably just try something.
Fence with rigidbodies, explode?
If I make a fence using a modular mesh, and put a rigidbody box collider on each segment, wont the pieces that are next to each other explode on run? What about if there is overlap? How can I avoid issues like this?
Comment
Dont let them overlap. If it is a static object consider a $$anonymous$$esh Collider.