Unity Build for UWP on Xbox One Error
Hi All,
Anyone know why i have this runtime error when releaseing with the Master build for UWP to be released on the xbox store:
invalid_pointer_read c0000005 unityplayer.dll enlightenscenemapping::erase
Thank you in advance!
Answer by LordScottWarren · Sep 04, 2020 at 02:57 PM
Here is the stack trace from Microsoft:
Frame Image Function Offset 0 UnityPlayer.dll EnlightenSceneMapping::Erase 0x0000000000000279
1 UnityPlayer.dll DidUnloadScene 0x0000000000000162
2 UnityPlayer.dll RuntimeSceneManager::UnloadAllScenesWithoutDestroyingGameObjects 0x00000000000000BA
3 UnityPlayer.dll UnloadGameScene 0x0000000000000248
4 UnityPlayer.dll LoadSceneOperation::PlayerLoadSceneFromThread 0x00000000000003A2
5 UnityPlayer.dll LoadSceneOperation::IntegrateMainThread 0x00000000000000D9
6 UnityPlayer.dll PreloadManager::UpdatePreloadingSingleStep 0x000000000000016B
7 UnityPlayer.dll PreloadManager::UpdatePreloading 0x000000000000012D
8 UnityPlayer.dll ExecutePlayerLoop 0x0000000000000077
9 UnityPlayer.dll ExecutePlayerLoop 0x000000000000032A
10 UnityPlayer.dll PlayerLoop 0x00000000000001B6
11 UnityPlayer.dll UnityPlayer::AppCallbacks::DoPerformUpdateAndRender 0x00000000000001C3
12 UnityPlayer.dll UnityPlayer::AppCallbacks::_AppThreadImplementation 0x0000000000000367
13 ntdll.dll RtlUserThreadStart 0x000000000000002F
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