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Question by mabell922 · Dec 08, 2015 at 07:04 AM · animationunity 5charactercontroller

Why did my character jump into configure pose when I tried to create an animation ? Messed it all up ! Damn !

I carefully crafted a character , working in & out of unity and Lightwave modeler ,Fine tuning , bla , bla , bla . ( Added RIGIDBODY & CAPSULE COLLIDER )And when I finally finished , opened the animation window , created a controller , named the animation , then when I pressed " ENTER " , the character went into that stupid dog pose between the ground & sky ! And of course , attachments to the character didn't travel with it . Argghhhh..... I know it won't come back . I'll have to retrace my steps . What the hell ?

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Answer by Yuvii · Dec 08, 2015 at 10:09 AM

I don't really get your problem, can you describe what it does exactly ? Even if i don't get it, try to disable "Apply root motion" on the attached Animator, i had some problems with it many times.

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avatar image mabell922 · Dec 09, 2015 at 03:57 AM 0
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I'll give it a try . Thanks for your time , Peace .

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