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Default117 · Dec 08, 2011 at 10:34 PM ·
androidtexturecompression
Texture compression precedence
Hi guys, Quick question regarding compression formats for Android. If i set some of my texture compression formats to RGBA DX5 individually, and some to RGB ETC. And then in the build settings i set the texture compression dropdown box to PVRTC, what takes precedence?
Does the individual compression formats stay the same? Or does everything get compressed to the format i have chosen in the build settings?
Thanks
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