- Home /
Question by
fwehrmaker · Aug 18, 2019 at 12:43 PM ·
2dshadersprites
one shader for multiple sprites
does anybody know how i can make a 2d shader thats spriteparent based and not spritebased? so that it renders over the whole character and not over an arm only for example. or if that isnt possible: how to merge the sprites together to one spriterenderer in runtime to make a wholesome shader like i.e an outline around a character?
Comment
Your answer
Follow this Question
Related Questions
Make 2D sprites glow? 4 Answers
Different Views of 2D Sprites 1 Answer
Matching Pixels Per Unit (PPU) of sprites on a mesh material texture (shader)? 0 Answers
Addressable texture2d 0 Answers
Sprite moving too far/fast 1 Answer