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My player keeps falling through my terrain and I dont know why
I made a low poly terrain world thing in Blender. I saved it and Imported it into Unity, but when I put in the FPS controller. It kept falling right through it. MInd I am new to Unity so this could be real obvious. If you know the answer to fixing this please tell me.
Answer by tpetersen125 · Jul 21, 2016 at 12:11 PM
I experienced a problem like this before. For some reason, Unity would not update the newly edited parts of my terrain to have a collider unless I saved the project first. I would give that a try. I would also try what anchampala said as well. Also, make sure that your character is both Kinematic and has some sort of collider attached.
Answer by Charmind · Jul 19, 2016 at 03:49 PM
Add Mesh Collider and select convex to ground.
if doesnt work make sure your character is not kinematic.
Answer by anchampala · Jul 20, 2016 at 02:23 PM
did you click the generate collider in your terrain?
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