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Question by tperry1x · Nov 18, 2015 at 08:25 PM · standalonecompiler errorcompile-errorunknown identifierfileutil

Unknown identifier: FileUtil when building

Hi there. I've got a script that works fine in unity and when previewed. When I make a standalone (target OSX x86), I get this error:

 Unknown identifier: 'FileUtil'.

The offending line is:

 FileUtil.DeleteFileOrDirectory(Application.dataPath + "/data/" + tdata + ".txt"); // delete the save file in the folder

The build does not complete as this error is produced by unity:

 Error building Player because scripts had compiler errors

Am I right in thinking I can't use FileUtil in a standalone? Is there an alternative?

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