Any documentation about Turn-Based mechanics?
Hi there!! ^^ I'm on the go of making a Fire Emblem like game, unitil now i almost have the characters movement covered and the map as well ... But the next part i think is the most difficult one ... Turn-Based gameplay ... I have been looking for resources on the Unity API, Manuals and Learn but i have found nothing relevant. Any known documentation on the topic?
Just think about how a turn-based system works. The gameplay will be divided into turns, with each turn being divided between the player and the enemy. E
Edit: I actually posted a long and detailed explaination here, but UA ate it :(
$$anonymous$$oved to Help Room.
Unity doesn't have a built-in Turn-based movement system, so there can't be any documentation for it. $$anonymous$$aybe a more appropriate title would be "how do I script a turn-based game in Unity?"
Common Q, and a search should turn up lots of old answered Qs/discussion/examples.
Yeah but i recently move on to another house and i am with no internet whatsoever ... And the nearest "city" is very far from my actual home xP that's why I'm on the search of documentation related to the topic ... I'm offline and research is restricted to the offline files of Unity and the short time on school ... There is no need to be documentation "officially" from Unity, though! :)