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How to get more verbose runtime error logs
I'm getting the following error in my player.log file on development OSX standalone build (PC build works fine):
Receiving unhandled NULL exception Obtained 15 stack frames.
Nothing else, no stack trace, no library list, nothing. Those 2 lines are the complete last two lines of the log (and the program hangs). The build is already a development build and the Mac Console shows no errors. I tried adding log statement to see where it is occurring, but with no success, it seems to move around! It also happens only about 50% of the time.
Is there some why of getting more information out of the program so I can see what, or where, the error is?
Answer by cordinc · Oct 27, 2015 at 02:52 AM
It turns out this is due to interaction between the Steam Overlay and Unity3D. I have yet to see a way to fix it other than turning of the Overlay.
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