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               Question by 
               tmw8407 · Mar 26, 2020 at 02:49 PM · 
                uistandalonemaskosxmultiple cameras  
              
 
              UI Mask Not Working in Standalone Build (OSX)
I'm creating a medical app to provide information about the nose and throat. It works fine on the iPad and in the editor, but now that I'm trying to publish a Mac version I'm running into issues. One of these is the scroll view used to display info for the user - the mask isn't blocking the content that extends beyond the view's boundaries.
I'm using a separate camera (currently set to "Depth Only") to view all the UI elements. Other scenes, such as menus, with only a single camera seem to be working correctly.  Any help would be greatly appreciated. Thanks!!
 Any help would be greatly appreciated. Thanks!!
 
                 
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