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Question by
manuelmangual · Aug 02, 2016 at 12:05 PM ·
unity 5macbuild settings
Better way to deploy on Mac?
I have this app that I want to test on my iPhone 6 and I know I need an Apple developer ID and a designated Mac machine in order to do so. But my question is this: is there a way for me to build my game in a Windows PC and pass it over to my iPhone without the need of a Mac? Many thanks in advance.
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