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Custom Editor Send/Get Data To/From Database?
Hi all. I attached a simple image to illustrate what I'm trying to accomplish: I have a custom editor with various fields. What I need is for:
The user to type the info and press save.
Upon pressing save, the info is saved to a database.
The Editor is repainted with the data-set shown beneath the fields retrieved from the database.
The Game will also have to have access to the incoming data.
Now I don't know what the best method for saving from and getting external data into a custom unity editor is, but I did just read that you can't use WWW to get data. (WWW is not ready downloading yet & Co-routine errors) so I was wondering what's the preferred method of saving and retrieving data to and from an external source.
Forgot to mention. I already know the database end of it and already have my SQL coded and waiting.
Answer by Tct1856 · Oct 11, 2011 at 07:46 AM
If it's SQL, why not just use http://code.google.com/p/csharp-sqlite/, because it's a Managed library you can interact with it through scripts ;)
Thanks for the reply. I built the editor form template in javascript as opposed to c#. I'm looking for a native solution.
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