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               Question by 
               Kysylov · Jan 16, 2021 at 05:40 PM · 
                networkingnetworkmirrorunity multiplayer  
              
 
              How do I fix the problem with animator.Play() using Mirror Network in Unity.
The problem is that the animation doesn't work correctly: The character avatar does not animate the shot again. This video has everything: https://youtu.be/J-RHqiQzUIo
Script to activate shooting:
 animUp.Play("Fire", 0, 0f);
If something is not clear, ask. Thank.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                