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Matchmaking multiplayer help
Hi there! I'm creating unity 3D Tower-Defense game like Bloons TD multiplayer, I want so that if a player searches for a match and no rooms yet in the network he will be the host of the game and when another player finds that match they both play together when the 1st player is the host.
Currently my game is almost finished and it's working perfectly BUT only on my localhost (I'm using Mirror) how can I do so that the game is online and not only localhost?
thank you!
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