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Question by justinkatic · Sep 11, 2017 at 06:47 AM · scripting beginnerbulletfollowtrackinghoming

Homing projectile

alright so new to programming sure its something simple so I have my enemy like character looking at the player and shooting but I want to bullet to homing onto player also so trying to use the method of make bullet face player and move towards player here is what I ended up with any help would be great :)

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class TrackingProjectile : MonoBehaviour { public float speed = 3.0f; public GameObject m_target = null; Vector3 m_lastKnownPosition = Vector3.zero; Quaternion m_lookAtRotation; public float MoveSpeed = 3.0f;

 // Update is called once per frame
 void Update () {
     
         if (m_target) {
             if (m_lastKnownPosition != m_target.transform.position) {
                 m_lastKnownPosition = m_target.transform.position;
                 m_lookAtRotation = Quaternion.LookRotation (m_lastKnownPosition - transform.position);
             }
             if (transform.rotation != m_lookAtRotation) {
                 transform.rotation = Quaternion.RotateTowards (transform.rotation, m_lookAtRotation, speed * Time.deltaTime);
             }
         }
     }
     bool SetTarget(GameObject target){
         if (target){
             return false;
         }
         m_target = target;

         return true;
     {if (m_target) {
             transform.Translate (Vector3.forward * MoveSpeed * Time.deltaTime);
     }
 }

} }

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avatar image wornTunic · Sep 11, 2017 at 04:51 PM 0
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In your SetTarget method you return false if the passed parameter target is not null. Did you mean to check if passed target IS null or did you mean to check if current value m_target isn't null, ins$$anonymous$$d of what you have written?

Also, the code after return won't be executed, since the function stops execution when it returns.

avatar image TreyH · Sep 11, 2017 at 07:05 PM 0
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so, what is it doing and how does that differ from what you'd like it to do?

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