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Accursio4d · Jun 01, 2020 at 06:42 PM ·
keyboardwindows 10macosxcompatibilityinputs
Keyboard input compatibility Mac-Windows
Hi everyone, I started using Unity 3D recently. I developed a game on a MacBook Pro by setting some keyboard inputs to interact with the environment (e.g. opening doors). However, the inputs are not recognized when exporting the game for Windows. I had the same problem for the joystick axes which I solved in the input management. What can I do about keyboard inputs? Thanks :)
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