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Question by
mathias234 · Apr 22, 2014 at 12:03 PM ·
c#loadresources
Load files from resource
What I want to do is to load all files in resources with some kind of foreach loop then add it to a Texture[]
This must happen at runtime
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Best Answer
Answer by maddFrogg · Apr 22, 2014 at 12:14 PM
With this
http://docs.unity3d.com/Documentation/ScriptReference/Resources.LoadAll.html
You can load a whole folder of resources.
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