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Unity 5.0 how to name an animation?
I'm trying to follow the 2D Rouge-like tutorial. For whatever reason Unity 5 doesnt prompt me to name/save an animation when I drag a collection of sprites onto my player object. It just default names it for me as Scavangers_spriteSheet_4 which is REALLY unhelpful because then when I make the idle frames for enemy object it overwrites the animation with one of the same name!
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