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Question by DanielLC · Jul 15, 2015 at 02:12 AM · mobileunity remoteautorotate

Screen Autorotates on Unity Remote

I'm trying to make a mobile app for an Android device, and I need to lock the screen's rotation. I used

 Screen.orientation = ScreenOrientation.LandscapeLeft;

in the Start() method, but it's rotating anyway. I'm using Unity Remote, so it's possible that that's part of the problem.

Edit: It works after building, but it would be convenient if I could use Unity Remote for this. It's difficult to test when down is always in the same direction.

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avatar image zach-r-d · Jul 15, 2015 at 05:17 AM 0
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Unity Remote is not affected by game code. The only solution is to lock the orientation on the device itself.

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