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Question by Raigex · Jul 10, 2012 at 06:54 PM · androidstorageinternal

Access internal Storage

How can I access internal storage through unity. I want to be able to download an asset package, transfer it to internal storage and then have unity access it to use it. I keep seeing how you use sd card storage but not internal.

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Answer by whydoidoit · Jul 10, 2012 at 06:57 PM

Use System.IO and Application.persistentDataPath as a location to store information in a device independent way.

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avatar image Raigex · Jul 10, 2012 at 07:57 PM 0
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so Application.persistentDataPath is the location of my internal storage datafolder??

avatar image whydoidoit · Jul 11, 2012 at 08:30 AM 0
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Yes that's right - it is different on some platforms but that is where you are allowed to write files.

avatar image Raigex · Jul 12, 2012 at 09:37 PM 0
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I have found a weird thing. Application.persistantDataPath is the location of both the internalStorage and External storage depending on which permissions you have on android. If you have permissions to write to external it will write to external and will not touch internal. I just don't know why that is. Also some System.IO function calls (eg File.writeAllBytes()) do not exist for me.

avatar image whydoidoit · Jul 13, 2012 at 12:24 PM 0
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There's something weird with some of those io functions, they seem to exist and then not. Probably to do with which runtime you have selected.

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