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How to make a Little Big Planet Style Camera
I have been trying to make a LBP style camera for a painting mini game where you enter a painting and playthrough it. I have had problems with getting a side on camera that focuses and moves with the player as they move. Any help would be greatly appreciated.
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Answer by Murcho · Mar 11, 2010 at 01:58 PM
Or you could simply make the camera a child of the player object.
How you might consider adding code so that camera is slightly delayed and/or bouncy compared to the target's movement
Answer by Daniel 2 · Mar 11, 2010 at 11:00 AM
Problem solved thanks anyway. Used transform.position = target.position + Vector3(0, 0, 15);