Crossfade 2 cameras, overlay a third
I am crossfading from one camera (depth 0) to another (depth -1) using this script: http://wiki.unity3d.com/index.php/CrossFadePro
I then overlay a character on top of this with a third camera (depth 1). However, although the third camera is overlayed, it also fades in when it should have no reason to. It's not referenced at all in the script; only camera 1 and 2 are. Camera 3 is just an unrelated camera rendering a character.
Anyone know what I can do to solidly overlay the third camera without it fading?
This is related to another question from 2013: http://answers.unity3d.com/questions/523821/unify-community-camera-cross-fade-pro-problem.html
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