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After upgrade to unity 2019.3, my mouse/ click drag object placement is all over the place
I am working on a city builder game in unity 2018! Simple logic, you click on a grid and place building! there are lots of underground levels in the game, so the terrain hole feature from 2019 is just amazing for my game … but every time I upgrade project to the 2019 the game stops working properly , mouse is not responsive, cursor is jumping all over the place …. and building placements that were so accurate in 2018 version of unity now are fiddly and weird... Please Help! what is going on! I am aware Gui Text was obsolete and I did fix that … but is there something going on with raycast /mouse input that I am not aware of ….is there something else that I need to change for mouse click/raycast /placement in order for my project to work with latest 2019 unity version … I searched all over internet but I cant find anything related to my issues …. thank you in advance for any help … already feeling suicidal... I am aware there is a new input system.... but this is not something I have to use with mouse, right????