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Question by GoGenie · Feb 16, 2021 at 09:22 PM · detecting

have any source or document for iterative closest point in unity (detecting and check)

hi guys,

today i have a question about iterative closest point(ICP). actually i want to test a object about ICP with Hololens. But before that i should implement in Unity. So i have searched about that in Unity, i didnt find any Information with Unity. Have someone just tell me, where could i get Info about that?

or could you suggest me some methods, package or asset in unity, for detecting a object with mesh(or something), whether they are same or not.

best regards thanks

JB

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