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Question by
strongbox3d · Jun 25, 2015 at 04:57 AM ·
u3dxt
How to restore transaction of non consumables?
My game was rejected in the Apple store because I didn't have a button for restoring non consumable. How can I use the OnRestorationCompleted (object sender, EventArgs e) for this task? what info do I get through "sender" and "e" in this case?
Thanks.
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