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How to get/set iOS camera properties using U3DXT?
I'd like to access the SDK's camera properties for an iOS device. In Apple's Objective-C documentation below, it seems fairly straightforward if I were building my app in Xcode. But since I'm working in C# in Unity, I'm not sure how to access those methods.
For example, if I wanted to change the exposure mode and read when the camera is focusing, in Objective-C, there is the exposureMode and adjustingFocus properties for a AVCaptureDevice. However, I couldn't find the equivalent documentation in the U3DXT API.
I'm using Unity 4 Pro and iOS SDK Pro on Yosemite.
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