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This question was
closed Jul 27, 2018 at 05:33 AM by
Racine-Z for the following reason:
Question is off-topic or not relevant
Question by
Racine-Z · Jul 27, 2018 at 03:21 AM ·
gameobjectdetectionfindcheck
Check Objects on each side!
Hello there, this is my question, my Object is based on a central object with 4 colliders on each side, i instantiate a object with this side collider but a want to deactivate them for performance, how can i check if aready have a especific object on the side, already try sphere, trigger and other things!!
Please HELP!!!!
Comment
Answer by Carterryan1990 · Jul 27, 2018 at 04:09 AM
Your question is kind of confusing. Can you post a pic and try to explain it a little better?
Sorry for the confusing, but thanks for the reply, i already fixed my problem, rigidBodies!!!