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Screen break-up transition effect
So, I'm trying to figure out how to create a transition effect where the screen breaks up and the fragments fly off (example, should be timestamped, but if not it's at 4:06). I have taken note of someone asking a similar question here, but despite my best attempt, shader code twists my brain into a knot.
I'm better with ShaderGraph because of the step-by-step visual preview it provides. I don't know if it's capable of both vert and frag passes, but if it's possible to do what I mentioned above in it, I'd greatly appreciate some guidance. Thanks! I already figured out that I'd need to blit the screen frame into memory, but it's what comes next that has me stumped.
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