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Question by EightDimension · Dec 30, 2010 at 07:52 PM · objectvariablerandomselect

Selecting Random Object and Setting Variable to True

Hello guys, so for my game I need a random object to be selected. It's not exactly how it sounds. What I have in my script is "var CPU : AIScript[]"

So all the CPU/AI objects that have the script "AIScript" are all in one array.

Then what I need is to randomly select one of those objects in the array. The "AIScript" has a variable "var Tagged : boolean = false"

What I need is for the script to randomly select an object in the array, and within that object, make sure that Tagged = true.

I'm guessing there's an easy way to do this but right now I'm stuck :P

Thanks In Advance!

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Answer by Ejlersen · Dec 30, 2010 at 07:59 PM

You can do something like this, if I understand the question correctly:

// Get random index
var randomIndex : int = Random.Range(0, CPU.Length);
// Set its tagged value to true
CPU[randomIndex].Tagged = true;
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avatar image EightDimension · Dec 30, 2010 at 08:02 PM 0
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Ah k, I was thinking of doing something like this but I didn't know how to do exactly do it :P Thx

avatar image PrimeDerektive · Dec 30, 2010 at 08:03 PM 0
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Damn, we were typing at the same time lol.

avatar image Ejlersen · Dec 30, 2010 at 08:04 PM 0
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No problem. Glad to help.

avatar image Ejlersen · Dec 30, 2010 at 08:05 PM 0
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Derek Traver: Hehe, it happens :)

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Answer by PrimeDerektive · Dec 30, 2010 at 08:03 PM

Probably something like this:

randomAI = CPU[Random.Range(0,CPU.length)];
randomAI.GetComponent(AIScript).Tagged = true;
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